WEEK 6 – Environment

This week, I embarked on a mission to model a supermarket, on the inside but also on the outside Using Blender, I meticulously recreated the aisles, shelves, and that oh-so-familiar fluorescent lighting that defines the supermarket experience. But wait, there’s more! The supermarket itself isn’t enough – it needs a proper environment. So, I extended my world-building skills to the parking lot and surrounding areas.

The idea is to create a bustling supermarket scene, complete with animated cars zipping through the parking lot. Of course, this project is still in its early stages. But one thing’s for sure, this week has been a whirlwind of 3D modelling and environmental creation.

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