WEEK 14 – Animating Dialogue

In the first lesson, George explained how to achieve good dialogue animation. He mentioned that phrasing highlights important elements using connected speech. He broke down the components of sound, which include the tongue, jaw, lips, teeth, and vocal cords. And he also said that when blocking out your animation, it’s crucial to focus on the sounds being produced rather than the words themselves.

George also explained the concept of a phoneme and its importance saying that a phoneme is the smallest unit of speech that distinguishes one word (or word element) from another, such as the “p” in “tap,” which differentiates it from “tab,” “tag,” and “tan.” He noted that when we speak, our jaw moves up and down, and the corners of our lips move in and out. These movements are key to conveying sound in most cases.

At the end of the lesson, George outlined our new assignment.

For next week, he wants the blocking pass completed, which will include only the key poses and breakdowns. Lip sync will not be required because we must focus on rough body and facial poses, including enough detail to communicate our ideas clearly.
we have to ensure our shot is properly staged and in a perspective view.

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